Thursday, April 11, 2013

My Thoughts on Shootmania

I am going to be honest with you, my first match of Shootmania was so bad that I almost never played again. But after 3 to 5 matches I began to understand the game and was hooked. Currently I am ranked 2nd in my state and plan to be number 1.

 Lets talk about game mechanics first. Shootmania is not your average shooter. You move using wasd like normal, and shoot with a left click, but that is where the similarities to common shooters end. The right click is what makes Shootmania stand out from the herd. Depending on the type of ground you are on determines whether right click is jump or sprint. This may not sound like a big thing, but to master this takes patience that will be taught after a few matches.
 As of the writing of this article I was only able to play a game mode where a tornado starts at the outskirts of the map and moves inward after someone captures the pole. The pole is a large structure (pole) in the middle of the map that you must stand next to for a few seconds to capture.

Points in Shootmania are what determines who wins. Capturing a pole gets you points, shooting an enemy gets you points, surviving a close call gets you points, and being the last one left alive gives you points. A typical round round lasts about 1 to 2 minutes, where a match can last about 15-30 mins. The reason for the quick rounds is the life system. In Shootmania after the pole has been captured you can only get shot twice and you are done. This leads you to think ahead and choose your fights. What is funny, is I became picky about what fights I was going to fight in because I wanted to live. I feel this game requires skill to master it.

 IGN made a decent review of the game. But I believe it deserves a bit more credit. It really is a fun and addicting game. The graphics are ok, I feel like they fit with the game.
To see their review: I would say buy on Steam sales, but not for full price. BUY ON SALE

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